Noise Field Responding to Mouse Position
This abstract piece responds to mouse positioning. It was made by instancing cubes on a grid in TouchDesigner. I then experimented with balancing different noise harmonics, frequencies and amplitudes. The X, Y cordinates of the mouse drive the transform of the noise, I also added a lag to this such that the resulting motion decayed away gradually, giving a more organic feel. In an exhibition setting, the motion of the noise field could easily be driven by tracking the position of a user’s hand position, which may elicit a greater feeling of connection with the piece.
One of my core tools is TouchDesigner, which could be described as the real time version of Houdini. First released in 2002, and built from Houdini 4.1, it is easy to see the similarities between the two softwares.
I post-processed the screen recording in Davinci Resolve to slightly lift saturation, contrast and apply a subtle film grain to give more character.
Resting Animation
This clip showcases the resting state of the piece - when the mouse is kept stationary. I made the piece have this gentle animation whilst resting because in an exhibition, for the majority of time the mouse would be stationary, so I wanted the piece to still be dynamic at rest.
Still Images
Below are still frames taken from the interactive artwork.







