M1 Motorway Modelling

Myself and a colleague created this geometry to be used in The University of Leeds’ road simulator.

To ensure the model would be as performant as possible in the client’s game engine, Unity, I ensured the number of vertices, objects and materials was as low as possible.

Purely for illustration purposes, I have created this quick fly-through using Blender’s real time engine, Eevee.

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Architectural Configurator